Miguel Albo

Architect and Unreal Authorized Instructor | Unreal Engine, VR, Infoarchitecture and Videogame Specialist
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Miguel Albo is passionate about architecture, technology and the world of video games, he decided to renew his profile as an architect combining his great passions to enhance his profession. Architect by the University of Seville and Unreal Authorized Instructor partner for Epic Games, he is currently dedicated professionally to the development of all types of projects based on the video game engine Unreal Engine, although specializing in those that address the visualization, both architectural, automotive, or virtual production, among others.

He has worked for large multinationals, developed several Virtual Reality projects, and taught several masters of different subjects as a trainer, always based on the advanced use of Unreal.

Involved in the following courses

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